I'm Sonujeet, a Mumbai-based maker. Building apps and games with AI is my hobby, and I ship them: an underwater survival mystery, a horror game that remembers every run, 3D boss fights in the browser, a full chess platform, offline file sharing, and a railway horror game that speaks Hindi.
Selected work
07 projects · Web · Android · Windows
Our biggest game
01 / 07Cinematic sci-fi shooter · New
ECHOES OF THE VOID
A research station on an alien world went silent. Something on the other side of the glass learned to speak with the crew's voices. Wake from stasis as Specialist Kabir Rao, restore the station and warn Earth not to answer.
I'm Sonujeet, a Mumbai-based maker. Building apps and games with AI is my hobby, and I ship them to the web, Android and Windows.
I like the part where an idea becomes something you can tap, play and send to a friend the same day. I work on the whole thing: the game feel, the interface, the multiplayer, the build for every platform, and the page you download it from. I update in public on itch.io and fix what players actually hit.
Off-screen I'm learning jewellery CAD in Matrix 9.0. Different medium, same love for precise geometry.
Based in
Mumbai, India
Ships to
Web · Android · Windows
Publishes on
itch.io
Speaks
English · Hindi
How I build with AI
Idea → Build → Ship
01 · Idea
A game I want to play
Every project starts as something I want on my own phone: a boss fight, a chess app, a scary night at the station.
02 · Build with AI
Describe, build, steer
I describe what I want, build it with AI, and keep steering until the feel is right.
03 · Ship
Play-test and ship
I play it again and again, fix what bugs me, then ship to the web, Android and Windows.
What I build
Capabilities
01
3D & WebGL games
Three.js scenes, shaders, procedural animation and hit-feel, tuned for phones.
02
Realtime multiplayer
Online co-op raids, live chess rooms, matchmaking and leaderboards.
03
Android apps
WebView and native builds, signed APKs, phones and Android TV.
04
Desktop apps
Electron apps for Windows, plus a tiny single-file build when size matters.
05
Offline & P2P
Local networks, WebRTC, hotspots and end-to-end encryption.
06
Game design
Boss patterns, roguelite loops, anomaly puzzles and difficulty that feels fair.
ECHOES OF THE VOID by Sonujeet Dhanki: a cinematic third-person sci-fi shooter made in Godot 4.7 and Blender. Wake from stasis on an alien world. Web · Windows · Android.